30+ tools. Six studios. Zero waitlist.
The full index. Open a tool, drop in a real file and ship the output this afternoon. New tools are added as they clear the production quality gates. Agentic chains these same tools into plans — but you never have to wait for a plan to use them.
Want to see what each one produces? Every tool has a preview and a Try it button on the product page.
Concept
Ideas before the design exists. Invention is on.
The only studio where Craft is allowed to invent — you want it proposing a façade language, not preserving one that has not been drawn yet.
3 tools in this studio
Mood Board
ImageFix the design language before a render exists
Mood to Image
ImageCarry a reference direction into a built visual
Sketch to Render
ImageHand drawing or massing → photoreal exterior
Design
Turn drawings into spaces the team can judge.
Plans, site and materials stay locked to the project. This is design development in pictures, not another moodboard.
4 tools in this studio
3D Floor Plan
ImageTechnical drawing → buyer-legible plan
Site Context
ImageReal terrain, neighbours, roads around your plan
Material Swap
ImageChange a finish without changing the form
Declutter
ImageStrip a scene back to the architecture
Immersive
Photorealism and 360° as a native medium.
Enhancement that preserves geometry, and panoramas that survive an edit with the stitch line intact. This is the work general models are not built for.
7 tools in this studio
Photoreal Enhancer — Interior
ImageRaw render → photoreal, materials locked
Photoreal Enhancer — Exterior
ImageClay or draft → photoreal, façade locked
360 Enhancer — Interior
360° ImagePhotoreal enhancement on a panorama, poles correct
360 Enhancer — Exterior
360° ImageSame, outdoors, seam intact
360 Editor
360° ImageEdit one region of a panorama without tearing it
360 Restyle
360° ImageNew material or mood across a full sphere
Mono to Stereo 360
ImageFlat panorama → stereo pair for headsets
Animation
Approved stills become motion without leaving the project.
Walkthroughs, transitions and presenters inherit the same building identity the stills already locked.
4 tools in this studio
Walkthrough
VideoContinuous interior motion, materials held
Shot Transition
VideoGenerated bridges so no cut is hard
Add Characters
VideoHuman scale and life, at correct proportion
AI Presenter
VideoA recurring face fronts the campaign, any language
Refine
Finish and publish without leaving Craft.
Everything between a good generation and a shippable still — resolution, region edits and delivery weight.
6 tools in this studio
Region Edit
ImageFix one area, leave the rest untouched
Upscale
ImageResolution recovery on any asset
Tiled 4K
ImageTrue 4K by tiled generation, not interpolation
Image Filters
ImageHouse looks, applied consistently across a set
Image Editor
ImageDirect manipulation when the agent should step aside
Compressor
ImagePortal and WhatsApp weight without visible loss
Marketing
Campaign variants from the same approved building.
Restyle, time of day and context changes for listing and launch work — without rebuilding the project.
3 tools in this studio
Image Restyle
ImageRe-skin an existing visual into a new direction
Time Shift
ImageSame shot at dawn, noon, dusk, night — one building
Background Replacer
ImageNew sky, new context, same building
About the tools
What is live today, how direct tools differ from Agentic, and how panoramic media is handled.
Which Craft tools are available today?
Craft has 30+ production tools live across six studios: Concept, Design, Immersive, Animation, Refine and Marketing. Every one of them can be opened and run on a free account today. There is no waitlist for tools — the waitlist applies to Agentic and Arc access, not to running a tool directly.
Do I use tools one at a time or through the agent?
Both, and they are the same engine. Every tool opens and runs directly, like any creative app. With Agentic 1.0, currently in early access, the same tools are chained into a plan: you state a goal, Craft sequences them, you approve, it executes. You never have to wait for a plan to use a tool.
What makes the 360° tools different from general AI editors?
Craft’s 360° tools are built around equirectangular projection, where the left and right edges must join and the poles require special handling. General AI editors publish flat-image creation and editing workflows; Craft publishes a panorama-specific edit-and-return workflow, plus mono-to-stereo conversion for headset delivery.
What files can I bring into a Craft tool?
Craft tools accept the source media the selected task needs: plans, sketches, still imagery, approved renders, panoramas and supported video inputs. The tool screen shows the required input, the output and the credit cost before a run, so nothing is a guess.
Where can I see what a tool actually produces?
The product page shows each tool as a card with a short preview of its output, grouped by the six pipeline stages, with a Try it button on every one. This page is the index — it is built for scanning the whole library and finding a tool by name.
Every tool, one free account
200 free credits, all six studios, no card. Bring a real project — the tools are ready even if your plan isn't.